SLOGASM (BAND) T-SHIRT Explorations of a T-Shirt design for the band Slogasm.
BRUTAL LEGEND - Storyboards A music-video inspired sequence to play on stage screens.
BRUTAL LEGEND - Storyboards One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.
BRUTAL LEGEND - Storyboards One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.
BRUTAL LEGEND - Storyboards One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.
BRUTAL LEGEND - Storyboards One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.
BRUTAL LEGEND - Storyboards One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.
BRUTAL LEGEND - Storyboards One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.
BRUTAL LEGEND - Storyboards One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.
BRUTAL LEGEND - Storyboards One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.
BRUTAL LEGEND - GDC Invite Invitation card art for a GDC after-party.
BRUTAL LEGEND - Concept Art Early concept art.
BRUTAL LEGEND - Concept Art Environment paint-over.
BRUTAL LEGEND - Concept Art Environment paint-over.
BRUTAL LEGEND - Concept Art Environment paint-over & details.
BRUTAL LEGEND - Concept Art Environment paint-overs & details.
BRUTAL LEGEND - Concept Art Environment concept ( bone pile & temple ). Most inspiration for the art of Brutal Legend came from heavy metal album covers. I tried to make this concept work like one.
BRUTAL LEGEND - Early Concept Art Very early pre-production art. Art by Scott Campbell, paints/background details by me.
BRUTAL LEGEND - Early Concept Art Very early pre-production art. Art by Scott Campbell, paints by me.
BRUTAL LEGEND - Concept Art Concept of giant world-creating Titan.
BRUTAL LEGEND - Concept Art Concepts of giant world-creating Titans.
BRUTAL LEGEND - Concept Art Concept of giant world-creating Titan.
BRUTAL LEGEND - Early Concept Art Very early pre-production art of Metal-Beast & Rider.
BRUTAL LEGEND - Concept Art Concept of blood-sucking, walking "oil" tower.
BRUTAL LEGEND - Concept Art Concept of army unit for enemy faction.
BRUTAL LEGEND - Concept Art Concept brainstorming of metal god "Ormagoden".
BRUTAL LEGEND - Concept Art Concept brainstorming of metal god "Ormagoden".
BRUTAL LEGEND - Ortho Model-Sheet Model-Sheet of "Iron-Maiden" demon.
BRUTAL LEGEND - Concept Early concept of "Iron-Maiden" demon.
BRUTAL LEGEND - Concept Art Un-used concept.
BRUTAL LEGEND - Concept Art Concept of "Flail-Head" for enemy army faction. Most concepts I had the pleasure to design fully, from idea to final concept. This one is one of them.
BRUTAL LEGEND - Concept Art Concept of "Demon-Deer". Most concepts I had the pleasure to design fully, from idea to final concept.
BRUTAL LEGEND - Concept Art Concept model-sheet of various trees/vegetation in Brutal Legend.
BRUTAL LEGEND - Concept Art World animal concept.
BRUTAL LEGEND - Concept Art Animal concept.
BRUTAL LEGEND - Concept Art Animal concept.
BRUTAL LEGEND - Concept Art Concept of "Flail-Head" for enemy army faction. Most concepts I had the pleasure to design fully, from idea to final concept. This one is one of them.
BRUTAL LEGEND - Concept Art Un-used animal concept.
BRUTAL LEGEND - Concept Art Un-used animal concept.
TRENCHED - Early Concept Art Very early concept for the game "Trenched". I thought it'd be cool if the trench "mechs" would battle giant, ( Japanese ) monster show inspired creatures.
TRENCHED - Early Concept Art Very early concept for the game "Trenched". I thought it'd be cool if the trench "mechs" would battle giant, ( Japanese ) monster show inspired creatures.
TRENCHED - Concept Art Concept & battleship model-sheet for the game "Trenched".
TRENCHED - Early Concept Art Very early concept for the game "Trenched". I thought it'd be cool if the trench "mechs" would battle giant, ( Japanese ) monster show inspired creatures. I designed the mech above to be toy-like so suit my concept ideas.
TRENCHED - Early Concept Art Very early concept for the game "Trenched". I thought it'd be cool if the trench "mechs" would battle giant, ( Japanese ) monster show inspired creatures. I designed the mech above to be toy-like so suit my concept ideas.
ONCE UPON A MONSTER - Concept Art Environment concept art for "Once Upon A Monster".
ONCE UPON A MONSTER - Concept Art Environment concept art for "Once Upon A Monster".
ONCE UPON A MONSTER - Concept Art Environment concept art & details for "Once Upon A Monster".
ONCE UPON A MONSTER - Colour Roughs Colour roughs for different environment stages in "Once Upon A Monster".
ONCE UPON A MONSTER - Concept Art Environment concept art for "Once Upon A Monster". This is one of the monster's tree-house I designed.