Saturday, June 25, 2011



SLOGASM (BAND) T-SHIRT
Explorations of a T-Shirt design for the band Slogasm.


BRUTAL LEGEND - Storyboards
A music-video inspired sequence to play on stage screens.


BRUTAL LEGEND - Storyboards
One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.


BRUTAL LEGEND - Storyboards
One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.


BRUTAL LEGEND - Storyboards
One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.


BRUTAL LEGEND - Storyboards
One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.


BRUTAL LEGEND - Storyboards
One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.


BRUTAL LEGEND - Storyboards
One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.


BRUTAL LEGEND - Storyboards
One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.


BRUTAL LEGEND - Storyboards
One of the many storyboard sequences for "Brutal Legend". Due to time constraints and dependancies, I had to crank these out as fast as I could. That meant leaving-out alot of detail without losing read-ability.


BRUTAL LEGEND - GDC Invite
Invitation card art for a GDC after-party.


BRUTAL LEGEND - Concept Art
Early concept art.


BRUTAL LEGEND - Concept Art
Environment paint-over.


BRUTAL LEGEND - Concept Art
Environment paint-over.


BRUTAL LEGEND - Concept Art
Environment paint-over. ( Gothic Forest )


BRUTAL LEGEND - Concept Art
Environment paint-over & details.


BRUTAL LEGEND - Concept Art
Environment paint-overs & details.


BRUTAL LEGEND - Concept Art
Environment concept ( bone pile & temple ). Most inspiration for the art of Brutal Legend came from heavy metal album covers. I tried to make this concept work like one.


BRUTAL LEGEND - Early Concept Art
Very early pre-production art. Art by Scott Campbell, paints/background details by me.


BRUTAL LEGEND - Early Concept Art
Very early pre-production art. Art by Scott Campbell, paints by me.


BRUTAL LEGEND - Concept Art
Concept of giant world-creating Titan.


BRUTAL LEGEND - Concept Art
Concepts of giant world-creating Titans.


BRUTAL LEGEND - Concept Art

Concept of giant world-creating Titan.


BRUTAL LEGEND - Early Concept Art
Very early pre-production art of Metal-Beast & Rider.


BRUTAL LEGEND - Concept Art
Concept of blood-sucking, walking "oil" tower.


BRUTAL LEGEND - Concept Art
Concept of army unit for enemy faction.


BRUTAL LEGEND - Concept Art
Concept brainstorming of metal god "Ormagoden".


BRUTAL LEGEND - Concept Art
Concept brainstorming of metal god "Ormagoden".


BRUTAL LEGEND - Ortho Model-Sheet
Model-Sheet of "Iron-Maiden" demon.


BRUTAL LEGEND - Concept
Early concept of "Iron-Maiden" demon.


BRUTAL LEGEND - Concept Art
Un-used concept.


BRUTAL LEGEND - Concept Art
Concept of "Flail-Head" for enemy army faction. Most concepts I had the pleasure to design fully, from idea to final concept. This one is one of them.


BRUTAL LEGEND - Concept Art
Concept of "Demon-Deer". Most concepts I had the pleasure to design fully, from idea to final concept.


BRUTAL LEGEND - Concept Art
Concept model-sheet of various trees/vegetation in Brutal Legend.


BRUTAL LEGEND - Concept Art
World animal concept.


BRUTAL LEGEND - Concept Art
Animal concept.

BRUTAL LEGEND - Concept Art
Animal concept.


BRUTAL LEGEND - Concept Art
Concept of "Flail-Head" for enemy army faction. Most concepts I had the pleasure to design fully, from idea to final concept. This one is one of them.


BRUTAL LEGEND - Concept Art
Un-used animal concept.


BRUTAL LEGEND - Concept Art
Un-used animal concept.


TRENCHED - Early Concept Art
Very early concept for the game "Trenched". I thought it'd be cool if the trench "mechs" would battle giant, ( Japanese ) monster show inspired creatures.


TRENCHED -
Early Concept Art
Very early concept for the game "Trenched". I thought it'd be cool if the trench "mechs" would battle giant, ( Japanese ) monster show inspired creatures.


TRENCHED -
Concept Art
Concept & battleship model-sheet for the game "Trenched".


TRENCHED - Early Concept Art
Very early concept for the game "Trenched". I thought it'd be cool if the trench "mechs" would battle giant, ( Japanese ) monster show inspired creatures. I designed the mech above to be toy-like so suit my concept ideas.


TRENCHED - Early Concept Art
Very early concept for the game "Trenched". I thought it'd be cool if the trench "mechs" would battle giant, ( Japanese ) monster show inspired creatures. I designed the mech above to be toy-like so suit my concept ideas.


ONCE UPON A MONSTER - Concept Art
Environment concept art for "Once Upon A Monster".


ONCE UPON A MONSTER - Concept Art
Environment concept art for "Once Upon A Monster".


ONCE UPON A MONSTER - Concept Art
Environment concept art & details for "Once Upon A Monster".


ONCE UPON A MONSTER - Colour Roughs
Colour roughs for different environment stages in "Once Upon A Monster".


ONCE UPON A MONSTER - Concept Art
Environment concept art for "Once Upon A Monster". This is one of the monster's tree-house I designed.