Monday, March 9, 2015




KUROSIZER ROTATION
A 360 degree rotation of Kurosizer.

Thursday, March 5, 2015


KUROSIZER SCREEN
While on a trip to Japan, I got obsessed with designing a robot influenced by all of Go Nagai's robot creations from the 70's. This obsession led to modeling it out in Maya. I'm gonna rig him up next and do a couple animations.

Monday, December 8, 2014


CREEPY TREAT COMBAT
The package cover for CREEPY TREAT COMBAT card game; based on the cards I illustrated for Costume Quest 2. Here is the store page, in-case you wanna get yourself some - LINK

Friday, October 24, 2014



DINOSAUR CHART
I wanna make my own dinosaur chart with descriptions. Here's what I hope will be the start of it, and maybe one day, it will contain more that just five dinosaurs.

Tuesday, October 7, 2014



COSTUME QUEST 2 ( CREEPY TREAT CARDS )
I illustrated all the "Creepy Treat" collectible cards from the game Costume Quest 2. Here they are all together.

Friday, September 19, 2014



HACK n' SLASH ( CODE-ROOM )
Concept designs and final art for the CODEROOMS in Hack n' Slash. I based them on the very first notable computers.




HACK n' SLASH ( WORLD TREE )
Concept designs for the WORLD TREE levels that were eventually cut. I think it would have looked pretty cool.











HACK n' SLASH ( ACT 5 BACKGROUNDS )
Final backgrounds for ACT 5.











HACK n' SLASH ( ACT 5 CONCEPTS )
Concept designs for ACT 5's tower levels. I was planning to make the staircase more ambitious - there was no need for it being so elaborate, but that was the joke I wanted to get across. Also a dragon form for the wizard's boss fight.



HACK n' SLASH ( ACT 4 BACKGROUNDS )
Final backgrounds of the ACT 4 cave rooms.






HACK n' SLASH ( ACT 4 CONCEPTS )
Concepts of the ACT 4 cave rooms.

Thursday, September 18, 2014
















HACK n' SLASH ( ACT 3 BACKGROUNDS )
Here are the final backgrounds to ACT 3's dungeon levels.